Ethereal-dev: Re: [Ethereal-dev] Parsing PDML in Perl

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Date: Wed, 15 Feb 2006 14:25:13 +0100
On 2/15/06, Ulf Lamping <ulf.lamping@xxxxxx> wrote:
>
> Ethereal development <ethereal-dev@xxxxxxxxxxxx> schrieb am 15.02.06 13:28:51:
> >
> > As a long-time Ethereal-user (thank you all!), I always wanted to be able to
> > script things while analysing traces.
>
> LEGO is currently implementing support for lua scripting (a "lightweight" scripting language), which might be what you are looking for.

> The lua binding is "post 0.10.14" (developer version) and currently very experimental, so you have been warned ;-) ...

I don't want to discourage anyone, testers are wellcome!

The API might not the be definitive one, the documentation is at an
embryonic stage (http://wiki.ethereal.com/Lua), We don't build it yet
under windows. Negative testing has not yet being performed, so you
caan expect a crash if things are not done in the ortodox way (whose
doctrine hasn't even been written)

Under UN*X if you have lua-5.0.2 installed you can ./configure
--with-lua and buid it. It is a prototype but it could do the job.

I'm available to help (and fix bugs).

Luis

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