>> What do I have to prepare for compiling the windows version? Which compiler
> do I have to use? I'm not very familiar with that. I have MS C++ out of MS
> Visual Studio 6.0 available. Will this be enough? And what then?
What Vendor Id, and Vendor Specific attributes is it that is missing?
Visual C++ 6.0 should work fine on Windows. Actually I think that is the best alternative right now.
Cygwin should also work, but I have only tried with VC++ 6.0.
It might be a bit tricky to get Ethereal to compile the first time,
but it's very nice to be able to make fixes and improvements and
compile Ethereal yourself when needed.
You have to install some libs (http://www.ethereal.com/distribution/win32/development/) and then I recommend you to install python, flex and bison (and MakeNsis if you want to do an installation script).
For details se the README.win32. There should be pointers to where you can find those programs etc.
You probably need to change some paths in the config.nmake file
before you compile.
The source code can be downloaded from here:
http://www.ethereal.com/distribution/