Thanks for your answer
>
> On Mon, Mar 24, 2003 at 10:36:09AM +0100, Wenger Serge wrote:
> > My problem is that I didn't see frames with the source and the
> > destination is my PC (I use the real address not localhost).
> >
> > How can I configure to see these messages:
>
> Un-install Windows, and install Linux or one of the BSDs.
Good idea, but it is not always possible!!!
> Few, if any, network interfaces receive packets that they
> themselves transmit, so if a packet is being sent from a
> machine to itself, the "transmission" is done by moving the
> packet around inside the networking stack. (This is the case
> regardless of whether you send the packet to a real network
> address for the sending machine, or to
> localhost/127.0.0.1.)
>
> On some OSes, the packet is treated as being sent and
> received on a "loopback" interface, and, on some of those
> OSes, you can capture traffic on those loopback interfaces
> and see those packets.
>
> However, on OSes that don't treat the packet as being sent
> and received on a loopback interface, or on OSes that don't
> let you capture traffic on a loopback interface, you can't
> see that traffic.
>
> Windows is, as far as I know, an OS that doesn't treat the
> packet as beign sent and received on a loopback interface, as
> there is no Windows loopback interface similar to the
> loopback interfaces on most UNIX systems. (There is a
> Microsoft Loopback Adapter available for some versions of
> Windows, but:
>
> 1) it's not a standard part of Windows, so it's not the
> mechanism Windows uses for looping packets back in, for
> example, IPv4 or IPv6;
>
> 2) even if it were, it appears you can't capture on it with
> WinPcap.)
>
So I put my server application on another host to test it. It is working
well.
Serge Wenger