Ethereal-users: Re: [Ethereal-users] Ethereal 0.8.14 locks up on "large" captures .

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From: Gilbert Ramirez <gram@xxxxxxxxxx>
Date: Mon, 8 Jan 2001 21:21:47 -0600
On Mon, 8 Jan 2001 20:28:49 -0600
"McNutt, Justin M." <McNuttJ@xxxxxxxxxxxx> wrote:

> I attemped this, but no core file was produced.  Ethereal most certainly
> hangs, though, about halfway through the packet decode.
> 
> I have saved the capture file, in case that will help.  It's a little over
> 5MB, though, so I'd prefer not to send it through e-mail.
> 


I got the file, thanks. It had exactly 10,000 frames in it. It worked just fine,
using the current CVS version of Ethereal. There was a *big* difference of load
times between enabling and disabling name lookups. But at no time did
Ethereal/tethereal hang or crash.

I ran "time tethereal -r mcnutt.cap" and it took 10 minutes for the whole file
to print out to my screen.

I then ran "time tethereal -n -r mcnutt.cap", where the "-n" disables name
lookups, and it took only 6.9 seconds for the whole file to be processed
and print to my screen.

If you disable name lookups (either via command-line or via GUI), does
Ethereal hang?

--gilbert