Ethereal-dev: Re: [Ethereal-dev] ethreal packet problem

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From: Patrick Klos <patrick@xxxxxxxx>
Date: Sat, 24 Sep 2005 13:50:26 GMT
>   I want to know that if I am sending 35000 UDP packets in 2 seconds
>and capturing them from Ethereal on a local loopback,then all the
>packets will be received or some packets will be dropped.

That depends largely on the computer you are using (processor, speed, NIC
capabilities).  More than likely, you WILL drop some packets.

>I am using my counter to calculate then there is loss of around 3 to 5
>thousand packets but if I am using ethereal then loss is around 10000
>why so?

If you're asking why are you losing MORE packets when Ethereal is running,
it's because you're adding work to your system.  When Ethereal is running,
the system not only has to try to receive all the packets, but it also needs
to make copies of the packets and send them to another application (Ethereal),
adding to the system load and reducing the amount of resources the system
might otherwise use for just packet reception alone.

Patrick
========= For LAN/WAN Protocol Analysis, check out PacketView Pro! =========
    Patrick Klos                           Email: patrick@xxxxxxxx
    Network/Embedded Software Engineer     Web:   http://www.klos.com/
    Klos Technologies, Inc.                Phone: 603-471-2547
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