Ethereal-dev: RE: [Ethereal-dev] Google "Summer of code"

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Date: Sat, 4 Jun 2005 13:38:11 +0100


-----Original Message-----
From:	ethereal-dev-bounces@xxxxxxxxxxxx on behalf of Guy Harris
Sent:	Sat 04/06/2005 10:49
To:	Ethereal development
Cc:	gilbertr@xxxxxxxxx
Subject:	Re: [Ethereal-dev] Google "Summer of code"
vasanth.manickam@xxxxxx wrote:
> I was wondering if the Ethereal community could take part in this
> http://code.google.com/mentfaq.html as a Mentoring Organization. Me and
> a couple of other students are interested in working on the remote
> capture module of ethereal over the summer.

To which remote capture module are you referring?

WinPcap includes remote capture capabilities, and a lot of the code will 
probably just work on UN*X as well, although the *current* protocol 
doesn't, I think, have as much authentication capability as some might 
want - perhaps something SPNEGO-based is called for, allowing the client 
and server to negotiate what flavor of authentication to use.

Remote capture really belongs in libpcap/WinPcap, so that it's available 
to all applications (or, at least, to all applications that use an API 
capable of supporting the authentication required by the capture server).

_______________________________________________

I see that WinPcap supports remote capture but Ethereal is unable to use this capability on the supported platforms. I understand that Ethereal does not want to use this feature as it is not supported by libpcap but just by WinPcap. I thought it would be advantageous if Ethereal could support this feature on windows. But I agree it would be far better if the remote capture feature was added to the underlying library on all platforms...

<<winmail.dat>>