Ethereal-dev: Re: [Ethereal-dev] porting plugin from so to dll

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From: Jaap Keuter <jaap.keuter@xxxxxxxxx>
Date: Wed, 18 May 2005 16:34:17 +0200 (CEST)
On Wed, 18 May 2005, Oren Mazor wrote:

> Hi all,
>
> sorry if this question's been asked before, or its a really obvious answer
> (I've done a bunch of googling and RTFM but didnt find anything that could
> give me a straight answer).
>
> how possible (read:difficult and time consuming) is it to port a dissector
> plugin from linux to windows?
>
> thanks
> Oren

A well, setting up the Windows developers environment may be the most you
have to do (see the developer guide, ready made on the wiki, under
development). After that it's just following the instreuctions on how to
add a plugin in README.plugins.

Good luck,
Jaap