Hi,
Thanks for the quick reply..
I included those 2 files but I still get the linking error unresolved
external symbols.
I'm compiling using the "Build" command inside the MSVC++ GUI.
Is there some other lib that I need to include?
Thanks again.
From: Guy Harris <gharris@xxxxxxxxx>
Reply-To: Ethereal development <ethereal-dev@xxxxxxxxxxxx>
To: Ethereal development <ethereal-dev@xxxxxxxxxxxx>
Subject: Re: [Ethereal-dev] adding a plugin to ethereal
Date: Fri, 23 Jul 2004 01:58:05 -0700
On Fri, Jul 23, 2004 at 03:53:17AM -0500, Enrico Budianto wrote:
> I'm new this mailing list and I need to add a new dissector to ethereal
for
> a project. I was suggested to do it as a plugin.
> I'm using MSVC++ version 6 to compile the dissector and I'm having
problem
> with it. Maybe someone that has done this can give me some pointers.
> A few questions:
> 1. Do I need to include plugin_api.c in my source file?
No.
You include "plugins/plugin_api.h" and "plugin/plugin_api_defs.h"; see
some of the plugins in the Ethereal source.
> 2. Do I need to define PLUGINS_NEED_ADDRESS_TABLE?
No. It's defined for you when building on Windows.
> 3. What do I need to do with those files generated by Python
(Xplugin....
> files)?
Nothing.
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