Ethereal-dev: Re: [Ethereal-dev] HTTP gzip/deflate decompression patch - zlibandgzip on Win32

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From: Jerry Talkington <jtalkington@xxxxxxxxxxxxxxxxxxxxx>
Date: Sun, 9 May 2004 12:40:43 -0700
On Sun, May 09, 2004 at 11:19:10AM +0200, Olivier Biot wrote:
> Let's summarize the discussion :)
> 
> 3. There is some concern about adding one data source per
>    decoding, as this would yield 2 extra notebook tabs
>    for situation (d), without counting the possible lower
>    layer reassembly tabs (Packet, IPv4, TCP).
> 
>    This has been addressed by a recent fix from Ulf Lamping.
>    A second option is given in reply to the mail below.

With Ulf's latest checkin for the Bytes pane, I don't have any more
objections to the current implementation.  The only thing we might have
to worry about is memory usage for large bodies, but that's a whole
'nother thread ;)

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