Ethereal-dev: RE: [Ethereal-dev] Redesign of the WHOLE Ethereal main menu struc ture

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From: Biot Olivier <Olivier.Biot@xxxxxxxxxxx>
Date: Sat, 29 Nov 2003 00:30:15 +0100
| -----Original Message-----
| From: Ronnie Sahlberg
| 
| ----- Original Message ----- 
| From: "Ulf Lamping"
| 
| > b. Win32 users usually cannot access the man page :-(, so 
| no help about
| > the menu is available!
| > I'm using Ethereal for about 4 years, and didn't expect and 
| even know
| > that the man pages are describing the menu.
| 
| Windows is only one of many many platforms that ethereal is 
| suported on.
| 
| The man pages are still converted to HTML as well which the 
| windows users
| can access.

Maybe we can compile .chm files from the man pages for the Windows users?

| They can access the manpage if they upgrade to cygwin.
| A serious user of ethereal/tethereal oin windows already have cygwin
| installed already since you just can not
| script any advanced features with a non unix shell anyway.

I have a cygwin setup but my builds are 2 to 10 times slower than the
released builds; one of the reasons is the dynamic library lookup, another
is the file name resolution, another is the shell itself. For me it is the
only means of developing Ethereal today. And it requires lots of patience
for building Ethereal (configure: 10-15 minutes, make clean: 5-10 minutes,
make: up to 60 minutes).

I think it is much easier for Windoze users to generate shortcuts with the
required parameters, and drop the captures onto the appropriate icons. Take
some inspiration in the "Open" or "Edit" commands if you select the "File
Types" pane in Windows Explorer.

Regards,

Olivier