Ethereal-dev: Re: [Ethereal-dev] Performance. Ethereal is slow when using largecaptures.

Note: This archive is from the project's previous web site, ethereal.com. This list is no longer active.

From: "Ronnie Sahlberg" <ronnie_sahlberg@xxxxxxxxxxxxxx>
Date: Sun, 16 Nov 2003 14:24:13 +1100
----- Original Message ----- 
From: "Guy Harris"
Sent: Sunday, November 16, 2003 11:04 AM
Subject: Re: [Ethereal-dev] Performance. Ethereal is slow when using
largecaptures.


> Note also that it will probably consume a significant amount of memory -
> in fact, it already *does* consume a significant amount of memory,
> because the GtkClist for the summary pane keeps strings for all the
> values.

As long as there is an option to control whether the current-memory-saving
method is used or the new
filter-faster-but-eat-enormous-amounts-of-memory mode is available, and that
that option defaults
to use the current method.

I can enable this feature IF I want to then and if I am aware that it wille
at memory like there is no tomorrow.

That is fine because for very large captures:
I can buy a magnitude more memory than I currently have.
However, I can not buy a CPU that is even just twice as fast as the one I
have today.