Ethereal-dev: RE: [Ethereal-dev] Re: compile problem by using VC++

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From: "Graham Bloice" <graham.bloice@xxxxxxxxxxxxx>
Date: Thu, 19 Dec 2002 11:02:54 -0000
>
> As far as I know there are no absolute paths needed in the project files
> themselves, provided you build using nmake (and not from the project).
> This
> worked for me for a couple of releases where I left the standard
> structure

I was building from within the IDE using the standard build rules where
possible.  This also allowed direct use of the debugger and the other IDE
facilities.

Graham Bloice